RAGE - Data Evaluation JobQuest pilot 1

2018-03-28T00:00:00Z (GMT) by TUGraz

General description: Data from the first (formative) Evaluation of the JobQuest game - pilot round 1

ACM CSS 2012: Human-centered computing - Human computer interaction (HCI) - User studies, Usability testing
PsycINFO Classification: 3530 Curriculum & Programs & Teaching Methods

Name entitites
Organizational information: Graz University of Technology, RANDSTAD
Geographical information: France
Time information: October-November 2017

Types: SPSS data file

RAGCS target group: target groups - demand side - end users - adults - unemployed, temporary workers

Evaluation dimensions
Evaluation object: JobQuest game
Methodology/design: Pre-post test design
Evaluation variables: usability; user experience - usefulness, enjoyment; job search efficacy

Instruments: questionnaire items adapted from Career Self Efficacy Scale - CSES (Solberg et al., 1994), Game User Experience Satisfaction Scale - GUESS (Phan, Keebler, & Chaparro, 2016), Intrinsic Motivation Inventory - IMI (Ryan, 1982)

Knowledge/skill elements
RAGCS skills: cognitive skills - understanding, remembering, applying, creating; affective skills - interpersonal, intrapersonal
ESCO skills: provide assistance with job search (http://data.europa.eu/esco/skill/7903f946-aeff-4024-b146-8e48018d4eb9), prepare for job interview (http://data.europa.eu/esco/skill/929e89f9-ac69-4bcb-9eea-37257aa5aff9)

Relationships: D8.3 First RAGE Evaluation Report
Related dataset: 10.5281/zenodo.2576852